RUIN
(To play, download here!)
-Lead our team of eight (nine including me) as the lead designer and creator.
-Modeled various objects in Autodesk Maya, textured them in Substance Painter, and imported them into Unreal Engine.
Team Project/Senior Capstone, Columbia College Chicago, Fall/Spring 2015-2016
A trailer for Ruin (by our artist on the project Osvil Cisneros).
The Main Menu for the game (designed by Osvil Cisneros).
Credits, featuring myself and my team.